The melee combat is also surprisingly versatile with its own set of launchers, combos, and AoE attacks for both. Each weapon comes with an alternate fire, which are generally explosive and produce an obnoxious amount of screen shake in the shotgun and handgun's case. The gunplay feels great everything has a good weight to it aside from the shotgun feeling a bit underwhelming. Shelia is equipped with four guns, a sword, and ESP powers with her magic arm. Where Bright Memory shines is in that core gameplay. Captured on Nintendo Switch (Handheld/Undocked) It also doesn’t really offer anything to do outside of the campaign aside from replaying at higher difficulties. The game packs a Call Of Duty campaign's worth of setpieces into its short runtime. From a random car chase mission to fighting enemies on the wings of a burning airplane straight into a scrap with some re-animated guardian lion statues. Outside of the cutscenes, the game doesn’t slow down at all, and manages to hit you with some wild setpieces. Honestly, it feels like you’ve been thrust into the plot of a game about five hours into the story, and considering how abruptly it ends it’s hard to get too invested.ĭespite the Infinite in the title, Bright Memory is over in around two hours, and that isn’t two hours of pure gameplay we’re including cutscenes in that tally. The moment is given what is effectively a 'huh that’s weird' from the characters, and then for the rest of the game you fight a mixture of ancient warriors and SAI troopers with no more elaboration on their place. For example, at one point you’re knocked back by a blast, and when you wake up you’re suddenly fighting ancient warriors. Once crash landing in the area, Shelia discovers a black hole has formed and that SAI, a rival military company, is in the area and that its leader, General Lin, is seeking an ancient artifact. Set in 2038, you assume the role of Shelia, a member of the Science Research Organisation (SRO) who is tasked with investigating an abnormal weather event. DIFFERENCE BETWEEN BRIGHT MEMORY AND BRIGHT MEMORY INFINITE PCMade by a sole developer, Zeng "FYQD" Xiancheng, Bright Memory first released back in 2019 with ‘Episode One,’ but rather than opting to create a second episode, it was developed into Bright Memory: Infinite and released on PC in 2021, with console releases finally showing up this month. DIFFERENCE BETWEEN BRIGHT MEMORY AND BRIGHT MEMORY INFINITE FULLWe can’t give it a full recommendation, but we kind of loved it.īright Memory is a first-person shooter with a heavy focus on its melee elements. Bright Memory: Infinite fits into that guilty pleasure camp so well. Sure, something like Tenacious D in The Pick Of Destiny isn’t by any means a masterpiece, but that didn’t stop us from watching it countless times. To unlock 'Hell' difficulty, you'll have to first complete the game on 'Revenge'.Everyone has that movie, album or game that despite how objectively flawed it is, you can’t help but love it. Keep mixing things up and making progress at a measured, steady pace, while keeping a cool head during boss battles, and you should slowly but surely make it to the end. Use cover more often, make sure to dodge as much as possible, and keep an eye on your skill energy, as you'll be spamming your sword and EMP attacks a lot. Light Blade and Exo Arm skills will prove invaluable, and if you have any leftover Reliquaries, pour those into enhancing the damage dealt by your weapons' secondary fire. Scoop up any ammo you find lying around, and pay special attention to upgrading Shelia's key skills as soon as possible. Approach encounters with steadiness and patience, being sure keep your guard up with Shelia's Light Blade, and when your health is getting low, retreat and let it recharge. Whether you're playing at 'Revenge' or 'Hell' difficulty, the rule of thumb is effectively the same.
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